CENTRO DE ARTE Y CREACIÓN INDUSTRIAL
WORLD/GAME
Video Program/Archivos Babilonia: The War Room
JOAN LEANDRE / 2005 / SPAIN / 30 MINUTES
An unnerving and only lightly edited amalgam of promotional videos from the military-industrial- entertainment complex, Joane Leandre's “The War Room” functions as a surreal marketing blitz for the contemporary cross sections of gaming, simulation and mediated combat. He compares the respective efforts of the University of South- ern California's Institute for Creative Technol- ogy, the research outfit Future Combat Systems, and Lockheed Martin, alongside Army-produced videogames like “America's Army” and “Full Spectrum Warrior,” as well as a “reality games” company like Kuma War. In the process, Leandre forces a closer look at the political implications, and disturbing future, of armed conflict in these digital days.
Archivos Babilonia
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