Passage (2007)

Game for Mac/PC/Unix, a natively-compiled C++ programme

A videogame that explores the relentless passage of life and the choices we make along the way. The game lasts only fi ve minutes, and a full fi ve-minute play session is necessary to understand it. Passage was originally designed for the GAMMA 256 event hosted by Kokoromi in Montreal.

http://hcsoftware.sourceforge.net/passage/

Mediateca Expandida. Arcadia
2
Oct
2009
7
Dec
2009

Games from a culture of innovation

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